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000188_N609999652@amuc.mtroyal.ab.ca_Wed Nov 23 08:22:01 PST 1994.msg
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Article: 190 of comp.graphics.packages.lightwave
Xref: netcom.com comp.graphics.packages.lightwave:190
Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news2.near.net!news.mathworks.com!udel!gatech!newsxfer.itd.umich.edu!nntp.cs.ubc.ca!unixg.ubc.ca!quartz.ucs.ualberta.ca!news.ucalgary.ca!cgate.sait.ab.ca!mtroyal.ab.ca!chaotic.mtroyal.ab.ca!amuc!N609999652
Newsgroups: comp.graphics.packages.lightwave
Subject: Re: Lightwave for PC & Screamer Net
Message-ID: <1fc60158.1d8eec9c@amuc.mtroyal.ab.ca>
From: N609999652@amuc.mtroyal.ab.ca (ArmandoRuggeri)
Date: 22 Nov 94 18:54:15 MST
References: <3aakp1$osl@mark.ucdavis.edu> <3aba3s$9pl@news1.shell>
<3acfid$mgn@news.eecs.uic.edu>
Distribution: na
Organization: The AMiga Users of Calgary
Lines: 24
Brian Dupras writes:
>As the "welcome" of this new newsgroup says, the PC version will be out
>as early as the end of the year, or as late as the first quarter of next
>year.
>The PC render engine I'm sure will be packaged into ScreamerNet. SN is
>the product that will allow LW host to distribute frames to clients.
>Rumor has it that SN will even work across different platforms (Win,
>Win/NT, SGI, and Amiga). That would be really cool. :)
Unfortunately as of about the begining of Nov. Scremer Net is on hold due to OS bugs in windows NT
(Suprise suprise... :). So at this point you can only use a network of complete LW packages to
render across multiple machines.
>I doubt that the archetecture of SN will be public as to allow for other
>packages to use the renderer. But, that would be cool, too.
>Brian
Armando Ruggeri